I’ll be honest: I went into the Realm of Elementals expecting a quick story run, but I left with a headache and seven Mokoko Seeds I nearly missed. The dungeon throws fire, lightning, and some very dramatic falling rocks at you while you’re just trying to keep a couple of winged dogs alive. It’s a lot. So if you’re here because you’re chasing that collection reward, I’ve got you covered. Below is how I found every single Mokoko Seed in the Realm of Elementals, as of my most recent 2026 run.

A quick heads-up before you start: most seeds won’t show up on your minimap until you’re practically standing on them, and a few are locked behind hidden walls or breakable rocks. I also recommend doing this on Easy or Normal if you’re just farming seeds. One seed in particular requires you to keep NPC dogs alive, and the combat gets way less stressful when you aren’t overrun. Bring a couple of potions too, because a few seeds are sitting in fire or lava areas.

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Mokoko Seed One – Defend The Dogs

From the opening area, head northeast. The first real combat encounter puts you up against a wave of fire elementals around a central statue, and there are two white winged dogs nearby. I cannot stress this enough: do not let those dogs die. The moment the elementals swarm them, pull aggro or burn the enemies down quickly. If both dogs survive, the rock blocking the northwest path becomes destructible. If one dies, you’ll need to reset and try again. I learned that the hard way. Once the rock is gone, the first seed is sitting in plain sight on a stone outcrop.

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Mokoko Seed Two – Frenzied Fire Elementals

Follow the main quest southeast and then south. You’ll eventually reach another large room where, once again, you need to protect those same winged dogs. After that fight, continue southeast into a room with frenzied elementals and no dogs to babysit. When the room is clear, walk to the west side and smash the rocks there. Then head southwest off the main map area toward a dead tree sitting in the middle of a square. Interact with the tree to make it bloom, and a Mokoko Seed will appear right where it used to be. This is one of my favourite little secrets in the dungeon because it feels almost magical after all the fire.

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Mokoko Seed Three – Saving Gnosis

Backtrack into the frenzied elemental room and go southwest while following the main quest. You’ll release the elemental Gnosis here. Once that’s done, walk down the few stone steps and look to your right for breakable rocks. Destroy them all to reveal a jump point that heads northeast. Jump across, climb the steps, and the third seed is tucked near the back of the platform among the plants by an open grave. It’s easy to walk past if you’re still watching the cutscene, so turn your camera after releasing Gnosis.

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Mokoko Seed Four – A Dead-End In Flames

Keep following the main quest deeper into the Land of Gnosis. You’ll deal with falling rocks and eventually see the objective update to something like ‘Reach the depths of the Land of Undart.’ In the final room with falling rocks, you must take the dead-end path that heads southwest. Do not cross the long balance beam going northeast yet, because once you cross it, you can’t get back. On the left side of that dead-end burning area, sitting right in the flames, is the fourth seed. Bring a bit of potion if the fire ticks hurt, but it’s not too bad.

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Mokoko Seed Five – Subdue Flamekeeper Ghedia

Now go northeast across the long beam, then left at the end into a large circular room. The northwest side has breakable rocks, but they only become breakable after you defeat Ghedia. A word of warning: some players, myself included, only got the rocks to break after seeing the full set of cutscenes. If you’re overleveled, don’t burst Ghedia down too fast. Wait for the second wave of elementals, clear it, and then finish the fight. Once you can break the rocks, climb the steps northwest and you’ll see the fifth seed sitting in the flaming embers.

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Mokoko Seed Six – Through The False Wall

After releasing Undart, follow her and Azana southwest for a moment. Look for a small waterfall on your right. Just past it is an ornate wall you can literally walk through. It sounds like a glitch, but it’s an intended false wall. Make the jump northwest, but be ready because three mini-boss elementals are waiting on the other side. They’re not too scary if your gear is decent. After clearing them, the sixth seed is in the middle of a stone flooring circle in the room beyond.

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Mokoko Seed Seven – A Final Secret Passageway

The final seed comes as you keep following the story into the Land of Lava. You’ll head northwest into a large square room, then northeast into another. After clearing the flame elementals in that second room, go to its northwest corner. Destroy the rocks on the cliff edge while dodging falling rocks, and a jump-down point appears. Hop down and head northeast, but be prepared for a large group of constructs. Once they’re down, climb the stone steps toward a massive vat of molten lava. The seventh seed is just on the right at the top, slightly hidden by the rock face. That’s all seven!

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Quick Reference Table:

Seed Location Key Trick
1 Northeast of start, past the rock Keep both winged dogs alive
2 Southwest square with dead tree Smash rocks and revive the tree
3 After releasing Gnosis Break rocks, jump northeast
4 Southwest dead-end in flames Don't cross the balance beam early
5 Northwest circular room after Ghedia Wait for full cutscenes before bursting
6 Through the false wall near waterfall Fight three mini-bosses
7 Northwest corner of lava room Jump down, fight constructs

I know this dungeon can feel like a lot because there are so many conditional spawns and hidden passages, but once you know the pattern it’s actually pretty satisfying. I’d recommend doing a dedicated seed run so you aren’t distracted by quest objectives. Good luck out there, and may your winged dogs always stay alive.